The roguelike card game Balatro, which gained a devoted following after its release on Steam and consoles, made its way to mobile devices. Amazing things were told to me about it. I could never find the time to listen to the “Game of the Year” chats, even though they made my ears perk up several times. When it eventually appeared on Apple Arcade, I thought that the present was the best moment to buy.
It was a choice I would later fondly regret, I must say. The moment it appeared in the App Store, I downloaded it, and ten minutes later, it clicked. I quickly locked in, began attacking blinds, and began strategizing. Time gradually began to pass, and at times I was completely unable to stop it. ...
